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Current Vacancies

Audio Designer

Business Area / Division: Audio
Location: Oxford
 
Rebellion Oxford is currently looking for a Mid Level Audio Designer with a passion for sound effects and games audio. This is a rare opportunity to join a successful independent developer with our own in-house audio facilities and to learn directly from experienced audio designers. Tasks will include creating, refining and implementing audio assets for a cross platform title, as well as assisting on other projects in production as required.
 
This role is full-time based in-house at our Oxford studio. We are open to both permanent or fixed-term employment but not freelance, agencies or remote working. You must be able to legally work in the UK.
 

Experience:

Two year’s game audio experience, and at least one finished product in a critical audio role, any experience producing sound for multiple target platforms, and any proven track record with AAA console products.
 
Please provide a showreel demonstrating your sound design talents (music content optional, please note that this is an audio/music editing/implementation role so would not suit someone solely interested in composing).
 

Responsibilities:

  • Report to the audio lead and project producers regarding the sound design direction and audio-related requirements of the current game, technology requirements, resource issues, etc
  • Design and create high quality audio assets for various in-house projects
  • Perform sound format conversion, EQ, looping, mixing, adding DSP effects, normalization and sound balancing for in-game assets on multiple platforms
  • Carry out audio dept operations; setting up, troubleshooting and maintaining equipment, archiving recorded material, engineering recording sessions, etc
  • Keep up-to-date on current artistic and technical production trends in game audio and how they can benefit Rebellion
  • Work effectively with minimal levels of guidance, prioritising and scheduling your own work
  • Collaborate productively within multi-disciplined project team environments, communicating ideas and issues clearly
  • Be responsive to deadlines and work well under pressure, meeting multiple production objectives and deadlines
 

Skills & Attributes:

  • Outstanding creative and technical audio production skills, strong attention to detail and excellent work ethic
  • Excellent understanding of audio production, editing and mastering
  • Very good understanding of EQ, dynamic range, compression techniques and multi-channel audio formats
  • Experience with professional audio editing tools such as (or similar to) Reaper, Sound Forge, a wide range of plug ins, etc.
  • Foley performance / recording / editing.
  • Awesome Sound Effect design from raw assets.
  • Excellent initiative, self-motivation, communication, organisational and problem solving skills, as well as team-working and the ability to accept and follow direction
  • A genuine interest in playing games and a passion for audio in games
  • An understanding of programming methods and conventions would be an advantage
  • Voice recording / editing.
 
 

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