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Designer (Runcorn)

Business Area / Division: Design
Location: Runcorn
 
Rebellion Runcorn is looking for an experienced designer, passionate about creating and implementing compelling and fun games. Successful applicants will be passionate, self-driven and talented, with a genuine interest in playing games of all types.
 
 

Experience: 

At least 2 years’ game industry design experience, including at least one published game and the proven ability to design engaging game play experiences.
 
 

Responsibilities: 

Design and implementation of gameplay using our in-house engine tools
Implementation and development of existing design mechanics and missions/levels
Work to a functional brief, within technical constraints
Critically review the product at each development stage
Iteratively balance and fine tune game play elements
Ensure feedback is assessed and incorporated into the design where appropriate
Understand and work within project requirements and constraints
Work closely with development team to resolve issues as they arise
Pro-actively identify potential upcoming design problems and propose suitable solutions
 
 

Skills:

Strong working knowledge of game editors and scripting tools
Good understanding of the game development process, including technical limitations and opportunities
Good working knowledge of the technical restrictions and specifications for various game consoles
Good understanding of game design fundamentals
Responsive to deadlines and works well under pressure
Good communication and documentation skills, able to accept and follow direction
Collaborates productively within a multi-disciplined team environment, including artists and coders
Able to work effectively with minimal levels of guidance, prioritising and scheduling your own work
Resourceful, practical and self-critical thinker, self-motivated and organised
An analytical approach to game play
3d modelling skills an advantage
 

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